We provide a variety of expertly curated resources that support a range of issues
Whether you are a school leader, SENCO, teacher, teacher aide or learning support assistant, we have curated these resources support a wide variety of learning needs, including:
- literacy and numeracy
- alternative assessment tools
- Autism spectrum
- Dyslexia, dyspraxia, dyscalculia
- Vision and hearing impairment
- Supporting emotional regulation
- Universal design for learning
These resources were compiled by Iain Cook-Bonney who is one of our digital learning PLD facilitators who serves the Otago region. Choose from the selection of resources below:
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Digital Tool Name | Icon | Description | Link | Platform | Support Area | Learning Phase | Curriculum | Keywords |
---|---|---|---|---|---|---|---|---|
Aiko & Egor: Animation 4 Autism | https://www.learningarchitects.com/wp-content/uploads/2024/07/animation-for-autism.png | Animated videos & games with research-supported skills to promote learning and engagement. Videos and games developed for children on the autism spectrum. Intended to be used by child & adult together. | https://apps.apple.com/us/app/id1045076542?ign-mpt=uo%3D4 | iOS,Android | Autism | Phase 1: Year 1-3 (Foundation) | Across Curriculum | animation |
ASD Tools | https://www.learningarchitects.com/wp-content/uploads/2024/07/ASD-tools-for-autism.png | Designed by a therapist which includes an integrated toolkit to help kids of all levels, neurotypical & autistic alike. Tools to help students feel calm, happy and motivated. | https://apps.apple.com/nz/app/asd-tools/id578206583 | iOS | ASD | Across Curriculum | visual schedule, visual timer, reward chart | |
autism Circuit tools | https://www.learningarchitects.com/wp-content/uploads/2024/07/autism-circuit.png | Website with a wide range of practical tools designed to help learners with autism and their teachers. | https://autismcircuit.net/tools | Web | Autism | Across Curriculum | cue cards, breathing, visual prompt, clicker, templates, | |
Be my Eyes | https://www.learningarchitects.com/wp-content/uploads/2024/07/be-my-eyes.png | Clever app for scanning objects to support people who are blind or have low vision. | https://www.bemyeyes.com/ | iOS,Android | Blind/Low Vision | Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | scanner, blind, vision |
Autism Tracker | https://www.learningarchitects.com/wp-content/uploads/2024/08/Autism-Tracker-App.png | Track what matters to your child and family. Use the visual calendar and multi-item graphs to view and discuss patterns. Share individual events or entire screens with your team using Dropbox, email or Twitter (Twitter lets you set up closed groups). Now, track several persons on one device. Daily Reminders. >> New: Price includes one Coaching session (Skype or phone) to get started with tracking | https://www.birdhousehq.com/teachers/ | iOS | Autism | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | Across Curriculum | visual calendar, journal, communication |
Book Creator | https://www.learningarchitects.com/wp-content/uploads/2024/07/book-creator.png | Amazing tool for creating visual, interactive stories. Works on the web or via an app. | Web,iOS,Android | ASD,UDL | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | Across Curriculum | book creation, video, audio, maps | |
Bookopolis | https://www.learningarchitects.com/wp-content/uploads/2024/07/bookopolis.png | Bookopolis offers a great way for students to find new books to read and to reflect on their reading in a fun, safe environment. Like a Goodreads just for kids; it lets students create a record of what they've read. Includes writing reviews, badges and points. | https://bookopolis.com/ | Web | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8 | English, Languages | book reviews |
Boomwriter | https://www.learningarchitects.com/wp-content/uploads/2024/07/boomwriter.png | A web-based writing platform that focuses on getting students to collaborate, both as writers and readers. Teachers can assign three types of writing projects: Story Book, Student Journal, and Other. StoryBook allows students to co-author their own books. | https://boomwriter.com/ | Web | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8 | English, Languages | story writing, journal, collaboration |
Breathe, Think, Do with Sesame | https://www.learningarchitects.com/wp-content/uploads/2024/07/Breathe-think-do-with-Sesame.png | A resource app to help a child with skills such as problem solving, self-control, planning, and task persistence. | https://apps.apple.com/gb/app/breathe-think-do-with-sesame/id721853597 | iOS,Android | Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | Across Curriculum | emotional regulation, problem solving, self-control, planning, persistence |
Breathe2Relax | https://www.learningarchitects.com/wp-content/uploads/2024/07/breathe2relax.png | Offers tools to assist with stress management | https://healthify.nz/apps/b/breathe2relax-app/ | iOS | Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | Across Curriculum | emotional regulation, stress management, |
Calm | https://www.learningarchitects.com/wp-content/uploads/2024/07/calm-app.png | Calm is a meditation, sleep, and relaxation app | https://www.calm.com/ | iOS,Android,Web | Emotional Regulation | Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | emotional regulation, meditation, sleep, relaxation |
Champions of the Shengha | https://www.learningarchitects.com/wp-content/uploads/2024/07/champions-of-the-shenga-.png | A card game where players have to master their magical power to win, training players to focus their mind and manage their frustrations. It uses a heart rate variability sensor and responds to player's emotional state to make staying calm a core part of gameplay. | https://www.championsoftheshengha.com/ | iOS,Android | Emotional Regulation | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | game, emotional regulation, heart monitor |
ChatGPT Assistant | https://lh3.googleusercontent.com/ASwNx5sjVLbP57VVT68AW7ME6I5bqchlweWde9UZYh7uFzwk8BPW9hJBzBDJScWWgCwUkLt0FLaGNmuR86XmotVjF38=s120 | The extension enables users to chat with ChatGPT, ask questions and receive answers in a natural way. Supports all popular search engines such as Google, Bing, and DuckDuckGo, making it convenient for those who switch between them. | https://chrome.google.com/webstore/detail/chatgpt-assistant-smart-s/opngpmnmajecahkfibkbdkfckibnpajd/related?utm_source=chrome-ntp-icon | Chromebook,Mac OS,Windows | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | ChatGPT, chatbot, search |
Class Break | https://www.learningarchitects.com/wp-content/uploads/2024/07/class-break.png | A tool for getting to know a new class right through to filling in twenty minutes at the end of the day with a fun game. Great for building confidence, unity and self-esteem with your class through team building activities and class work designed to improve every aspect of the students learning. | https://apps.apple.com/gb/app/classbreak/id577991380 | iOS | Motivational Tool,Emotional Regulation,Social Skills | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | Across Curriculum | motivation, icebreakers, team building, game, quiz, |
Class Dojo | https://www.learningarchitects.com/wp-content/uploads/2024/07/class-dojo.png | A whole class reward system where teachers can manage and track student's behaviour in real time. This is an app for use by teachers and parents, rather than students. | https://www.classdojo.com/en-gb/?redirect=true | Web,iOS,Android | Motivational Tool | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | English,Mathematics,Across Curriculum | rewards, motivation, game, behaviour |
Classcraft | https://www.learningarchitects.com/wp-content/uploads/2024/07/classcraft.png | Encourages teamwork and collaboration while giving students instant feedback on soft skills, such as attendance, cooperation, homework completion, and classroom behavior. Use the game to motivate students, awarding points when they encourage classmates, complete assignments on time, respect noise levels, and more. | https://www.classcraft.com/ | iOS,Web | Motivational Tool | Phase 3: Year 7-8,Phase 4: Year 9-10 | Across Curriculum | attendance, cooperation, homework completion, behaviour |
Classroom Zen | https://www.learningarchitects.com/wp-content/uploads/2024/07/classroom-zen.png | Finding Zen for Your Classroom | https://classroomzen.com/ | Web | Motivational Tool,Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | Across Curriculum | noise management, breathing, brain break, typing |
CoughDrop | https://www.learningarchitects.com/wp-content/uploads/2024/07/CoughDrop.png | A simple AAC communication app built for individuals with autism, cerebral palsy, Down syndrome, Angelman syndrome, Rett syndrome, or other complex communication needs. | https://apps.apple.com/nz/app/id1021384570?ign-mpt=uo%3D4 | Mac OS,iOS,Android | Autism,ASD | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | communication, AAC, |
Duolingo ABC | https://www.learningarchitects.com/wp-content/uploads/2024/07/Duolingo-ABC.png | Provides mini-games to support learning how to read. Concepts get more complex as the student progresses. One downside is that if kids come to Duolingo ABC - Learn to Read with some reading skills already, they'll have to slog through the early levels first. | https://apps.apple.com/us/app/id1440502568?ign-mpt=uo%3D4 | iOS,Android | Literacy | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-14 | English | communication, learning to read |
Elementari | https://www.learningarchitects.com/wp-content/uploads/2024/07/Elementari.png | A website for creating and publishing simple interactive and animated digital stories. The story creator (which is like a slideshow tool) fuses digital storytelling with important elements of coding and computational thinking. Students create a series of slides featuring text, images, illustrations, sound (including music and voice-over), and code blocks (functions, variables, logic, events, and objects). | https://elementari.com/ | Web | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8 | Across Curriculum | coding, story, animation, slideshow, presentation, Computational Thinking |
Feelu:Mental Health Tracker | https://www.learningarchitects.com/wp-content/uploads/2024/07/feelu.png | Feelu is a multi-award-winning ad-free digital application designed to improve children’s social-emotional development. Feelu has three worlds: Feelings, Kindness and Mindfulness. | https://feelu.ca/ | iOS | Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6 | Across Curriculum | emotional regulation, feelings, mindfulness |
GimKit | https://www.learningarchitects.com/wp-content/uploads/2024/07/gimkit.png | A online formative assessment tool with unique games designed to engagestudents and improve mastery. Designed by a high school student. | https://www.gimkit.com/ | Web | Motivational Tool | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | game, flashcards, quiz |
GoNoodle | https://www.learningarchitects.com/wp-content/uploads/2024/07/GoNoodle.png | https://www.gonoodle.com/ | Web,iOS,Android | Motivational Tool,Social Skills,Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6 | Across Curriculum | game, dance, emotional regulation, breathing, activities, mindfulness | |
Helperbird | https://www.learningarchitects.com/wp-content/uploads/2024/07/helperbird.png | Providing personalized support for browsing, reading, and writing on the web. Whether you're reading a movie review or writing an email, Helperbird can make web pages, PDFs, and documents more accessible and productive to meet your needs | https://www.helperbird.com/ | Chromebook,Web | Dyslexia,Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum,English | accessibility, screen reader, vision, summarise webpage, highlighter |
Keedogo Plus | https://www.learningarchitects.com/wp-content/uploads/2024/07/kedogo-plus.png | An iPad keyboard with word prediction designed for children and young students. The keyboard provides a simplified layout with just the essential keys so early writers can focus on developing their skills rather than being distracted by symbols and functions they don’t yet need. | https://apps.apple.com/nz/app/keedogo-plus/id918496636 | iOS | Dyslexia,Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13,Phase 1: Year 1-3 (Foundation) | Across Curriculum,English | word prediction, accessibility, keyboarding, typing |
Khan Academy for Kids | https://www.learningarchitects.com/wp-content/uploads/2024/07/Khan-academy-kids.png | Inspire a lifetime of learning and discovery with our free, fun educational program for children ages two to eight. | https://learn.khanacademy.org/khan-academy-kids/ | iOS,Android | Emotional Regulation,Social Skills,Executive Function | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6 | English,Mathematics,Physical Education & health | online learning, online course |
Meet Heckerty | https://www.learningarchitects.com/wp-content/uploads/2024/07/Meet-Heckerty.png | Interactive books are great with all kids, but kids on the autism spectrum are often especially drawn to the technology and interaction. Can be used 1-on-1 with students to discuss empathy and other social-emotional skills or for general reading practice. | https://apps.apple.com/nz/app/id514220257?ign-mpt=uo%3D4 | iOS | ASD,Autism | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-7 | English | reading, vocabulary development, books, emotional regulation, learning to read |
Mindful Powers | https://www.learningarchitects.com/wp-content/uploads/2024/07/mindful-powers.png | Learn and practice mindfulness to respond more effectively to stressful situations through the power of play. | https://apps.apple.com/us/app/mindful-powers/id1163342397 | iOS,Android | Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-8 | Across Curriculum,English | emotional regulation, feelings, mindfulness, play |
Mindomo | https://www.learningarchitects.com/wp-content/uploads/2024/07/mindomo.png | Provides a way to organize concepts and present ideas for both school and personal projects. Kids can make discoveries, and learn how to present concepts clearly, by making diagrams that break ideas down into parts. The site is good for helping kids reflect on their own thinking and creativity. | https://www.mindomo.com/ | iOS,Web | Literacy,Executive Function | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | diagram, visual representation, mindmap |
Minecraft Education | https://www.learningarchitects.com/wp-content/uploads/2024/07/education-minecraft-logo.png | Minecraft Education has features built specifically for learning environments to support collaboration, assessment, coding, and more. | http://education.minecraft.net | iOS,Mac OS,Windows,Android,Chromebook | Motivational Tool | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | English,Mathematics,Science,Social Sciences,Technology,The Arts,Across Curriculum | coding, assessment, game |
Mood Tracker | https://www.learningarchitects.com/wp-content/uploads/2024/07/mood-tracker.png | Our Anxiety Tracker Apps help you understand your mood to manage them and feel better faster. We want you to be more aware of your moods, so you can be able to manage every lifestyle choice better, make informed health decisions, prevent or avoid triggers of negative moods, and work towards a better life. | https://apps.apple.com/nz/app/mood-tracker/id1619776802 | iOS | Emotional Regulation | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | emotional regulation, feelings, mindfulness, anxiety | |
Mote | https://www.learningarchitects.com/wp-content/uploads/2024/07/mote.png | Mote - fast, friendly voice messaging, easily add voice comments and audio content to documents, assignments, emails and forms. Integrated into Google Docs, Drive, Slides, Sheets, Forms, Classroom and Gmail - for easy recording and playback. | https://chrome.google.com/webstore/detail/mote-voice-notes-feedback/ajphlblkfpppdpkgokiejbjfohfohhmk | Web,Chromebook | Dyslexia,Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum,English | screen recording, video, audio recording |
NaNoWriMo Young Writers Program | https://www.learningarchitects.com/wp-content/uploads/2024/07/NaNoWriMo.png | A fun, empowering approach to creative writing - helps kids draft an entire novel in just one month. Writer resources allow users to go deeper into the writing process, and students can even get guidance by using one of the site's "100% Non-Boring Workbooks," featuring imagination-sparking activities. | https://ywp.nanowrimo.org/ | Web | Literacy | Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | English, Lanugages | writing, novel, |
Newsela | https://www.learningarchitects.com/wp-content/uploads/2024/07/newsela.png | An online news-as-literacy platform that features high-interest articles on everything from current events to myths and legends and from literature to science. Users can choose a free account or paid subscriptions that include daily news story updates and subject-specific products. | Newsela.com | Web | Literacy | English, Social Sciences | reading, news, learning to read | |
Number Shark | https://www.learningarchitects.com/wp-content/uploads/2024/07/Numbershark-.png | Number Shark gives you over 500 number topics, from counting and addition, to fractions and decimals. There are 2,000 worded problems, developing many skills as well as providing real-life examples. | https://www.wordshark.co.uk/numbershark/ | Numeracy | Mathematics | |||
OpenDyslexic for Chrome | https://www.learningarchitects.com/wp-content/uploads/2024/07/Open-Dyslexic-for-Chrome.png | Open-Dyslexic is an open sourced font created to increase readability for readers with dyslexia. This extension overrides all fonts on web pages with the OpenDyslexic font, and formats pages to be more easily readable. | https://chrome.google.com/webstore/detail/opendyslexic-for-chrome/cdnapgfjopgaggbmfgbiinmmbdcglnam | Chromebook,Web | Dyslexia | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | |
Otsimo Special Education | https://www.learningarchitects.com/wp-content/uploads/2024/07/Otsimo.png | Otsimo is a certified and award-winning educational game application developed for individuals diagnosed with learning disorders, attention deficit disorders, autism, Down syndrome, Aspergers, and other special needs. | https://apps.apple.com/app/id1084723774 | iOS | ASD,Autism | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6 | ||
Popplet | https://www.learningarchitects.com/wp-content/uploads/2024/07/popplet.png | Mind mapping, or linking ideas as Popplet allows, is a creative way to get thoughts out of a student's brain and onto the screen. Popplets allow kids to share and make sense of their ideas using words, images, drawings, and video. They can link ideas to form the outline structure for a speech, paper, or presentation and then add details elaborating even more. Popplet can help students organize their thoughts and make sense of the information they're learning. | https://www.popplet.com/ | iOS,Web | Literacy,Executive Function | |||
Prism | https://www.learningarchitects.com/wp-content/uploads/2024/07/Prism.png | Prism is an online-based game that follows the story of Fox, who meets several animals on his quest to save the forest from a flooded river. The game puts the player into the shoes of students with autism and assists players in empathizing with the lives of kids who experience differences from their peers. | https://www.etc.cmu.edu/projects/prism/ | Web | Autism | Phase 2: Year 4-6,Phase 3: Year 7-8 | ||
QuestionIt | https://www.learningarchitects.com/wp-content/uploads/2024/07/QuestionIt.png | QuestionIt is an educational app for children with autism or other significant language disorders that provides systematic instruction over multiple opportunities to teach children what kind of word answers which type of Wh question. | https://apps.apple.com/nz/app/id458737797?ign-mpt=uo%3D4 | iOS | Literacy,Autism | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | ||
Quill | https://www.learningarchitects.com/wp-content/uploads/2024/07/Quill-1.png | Quill gives teachers instant access to the kinds of grammar and writing lessons they've usually had to create themselves. With Quill, the icing on top is that the lessons are adaptive, and students get immediate, instructive feedback as they work through the application. Feedback alerts students to both correct and incorrect examples of usage, and sentence activities include multiple examples of good answers. | https://www.quill.org/ | Web | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
Read & Write for Google | https://www.learningarchitects.com/wp-content/uploads/2024/07/read-and-write.png | The Read&Write toolbar integrates seamlessly with Google Workspace for Education apps. To make it easy for students to access literacy support tools when working on Google Docs, PDFs, ePubs and even webpages. Providing students with a helping hand with reading and writing, where and when they need it. | https://www.texthelp.com/en-au/products/read-and-write-education/for-google-chrome/ | Web,Chromebook | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | English | |
Read Aloud | https://www.learningarchitects.com/wp-content/uploads/2024/07/Read-Aloud-new.png | Read aloud the content of any web page with one click. | https://readaloud.app/ | Chromebook,Mac OS,Windows | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
Reader Mode | https://www.learningarchitects.com/wp-content/uploads/2024/07/Reader-Mode-grey.png | A feature-packed distraction-free web reader with dyslexia support and research tools | https://chrome.google.com/webstore/detail/reader-mode/llimhhconnjiflfimocjggfjdlmlhblm | Web,Chromebook | Dyslexia,Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum,English | |
readermode.io | https://www.learningarchitects.com/wp-content/uploads/2024/07/ReaderMode.png | Reader Mode is a Chrome reading extension and web app that removes clutter, ads and distractions, that also includes dyslexia support, read-it-later, highlighter, annotation, text-to-speech, citation generator and many other features all in one tool. | https://readermode.io/ | Chromebook,Web | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
ReadWorks | https://www.learningarchitects.com/wp-content/uploads/2024/07/Readworks-new.png | The content-rich ReadWorks platform easily lends itself to differentiation and supports students' development of vocabulary skills and background knowledge. Convenient features such as the ability to curate lists, view assignments over time, and assign to individuals and groups make it easy to target instruction and monitor student progress. The Article-A-Day feature lets teachers in virtually any content area support student literacy, and abundant filters help teachers find just-right content for their students. | https://www.readworks.org/ | Web | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10 | ||
ReadWriteThink | https://www.learningarchitects.com/wp-content/uploads/2024/07/RWT.png | ReadWriteThink is a gift for English language teachers. There's a wealth of high-quality and accessible content here, spread out across levels and for the both students and teachers alike. Lesson plans and activities are well-designed and encourage depth of learning; however, many materials are PDFs which makes remixing a bit more difficult. Resources are considered classroom-tested and evidence-based, and feature author bios with credentials to verify that fact | https://www.readwritethink.org/ | Web | Literacy | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10 | ||
Seesaw learning Journal | https://www.learningarchitects.com/wp-content/uploads/2024/07/SeeSaw-new.png | Literacy,Numeracy,Executive Function,Social Skills | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | English,Mathematics,Science,Social Sciences,Physical Education & health,Technology,The Arts,Across Curriculum | ||||
Smiling Mind | https://www.learningarchitects.com/wp-content/uploads/2024/07/Smiling-Mind.png | Smiling Mind is Australia’s leading digital-led, prevention focussed mental health not-for-profit. Smiling Mind has been helping minds thrive for over 10 years and are the innovators behind Australia’s most trusted mental wellbeing app. Our evidence-based tools support people to learn the skills to maintain their mental health in fun and interactive ways. | https://www.smilingmind.com.au/smiling-mind-app | iOS,Android | Emotional Regulation,Social Skills,Executive Function | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
Story Jumper | https://www.learningarchitects.com/wp-content/uploads/2024/07/Story-Jumper-2.png | StoryJumper is a website that lets students create and publish their own illustrated stories. Whether students are beginning writers or brushing up on their skills, StoryJumper provides an outlet for them to use their imaginations as well as learn some real writing strategy if they're ready for it. The simple interface auto-saves students' progress as they drag and drop images to illustrate their stories and add text. A free teacher account includes a separate dashboard, a handful of helpful classroom features, and lots of teaching supports including lesson plan ideas. | https://www.storyjumper.com/ | Web | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8 | ||
Super Stretch Yoga | https://www.learningarchitects.com/wp-content/uploads/2024/07/Super-Stretch-Yoga.png | Super Stretch is a fun, interactive yoga app created for kidsMove, play and breathe as Super Stretch introduces you to his friends and their yoga poses | https://apps.apple.com/us/app/super-stretch-yoga/id456113661 | iOS,Android | Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6 | Physical Education & health | |
Talk & Comment | https://www.learningarchitects.com/wp-content/uploads/2024/07/T-C.png | Make voice notes and comments on any site!Collaborate with your voice, anywhere on the web.Talk&Comment lets you create voice notes inside any service on the web, including Google Docs, Google Classroom, | https://chrome.google.com/webstore/detail/talk-and-comment-voice-no/djnhkfljnimcpelfndpcjcgngmefaobl/related | Web,Chromebook | Dyslexia,Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum,English | |
Talk with me ChatGPT | https://www.learningarchitects.com/wp-content/uploads/2024/07/talk-with-me-Chat-GPT.png | Talk to ChatGPT through your microphone and hear its responses with a voice. This uses speech recognition and text-to-speech technologies from Google Chrome. | https://chromewebstore.google.com/detail/talk-with-me-chatgpt/kgcjggkpnjfohofdpbiicichaafhnmlp | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | |||
This for That: Token Board | https://www.learningarchitects.com/wp-content/uploads/2024/07/This-for-That-Token-Board.png | Token boards are great assistive tools for children with autism and other developmental disabilities. Token boards track and display progress toward earning a reward. The child receives tokens for demonstrating appropriate behavior and once a specific amount of tokens are collected, the child earns a reward! | http://pixelationlabs.com/ | Motivational Tool,ASD | Across Curriculum | |||
This for That: Visual Schedules | https://www.learningarchitects.com/wp-content/uploads/2024/07/Visual-Schedules.png | This for That allows you to create basic visual schedules without voice recording. | ASD | Across Curriculum | ||||
Three Good Things - A Happiness Journal | https://www.learningarchitects.com/wp-content/uploads/2024/07/3-Good-things.png | Three Good Things - A Happiness Journal is a very simple, free journal app that enables users to record three positive experiences every day. Each entry is limited to 100 characters or less. Created by a teenager, the app is based on brain research that suggests focusing on positive moments daily can increase happiness. | https://apps.apple.com/au/app/three-good-things-a-happiness-journal/id1242079576 | iOS | Emotional Regulation | Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13,Phase 2: Year 4-6 | ||
UDL Book Builder | https://www.learningarchitects.com/wp-content/uploads/2024/07/UDL-Book-Builder.png | CAST UDL Book Builder is a free online tool that lets kids create, publish, share, and read digital books. The tool is designed around Universal Design for Learning (UDL), an educational framework meant to support diverse learning needs. Books can include a range of visual, audio, and interactive supports for readers. Many books in the Book Builder library include learning guides to help parents and teachers facilitate discussion and enhance the reading experience. Kids can also use the tool to publish their own stories, which can incorporate original illustrations and photographs. | http://bookbuilder.cast.org/ | Web | Literacy | Phase 2: Year 4-6,Phase 3: Year 7-8 | ||
Unite for Literacy | https://www.learningarchitects.com/wp-content/uploads/2024/07/Unite-for-Literacy.png | At Unite for Literacy, we picture a world where all children have access to an abundance of books that celebrate their languages and cultures and cultivate a lifelong love of reading. | https://www.uniteforliteracy.com/ | Web | Literacy | Phase 2: Year 4-6,Phase 1: Year 1-3 (Foundation) | ||
Visor | https://www.learningarchitects.com/wp-content/uploads/2024/07/Visor.png | As well as being a great general purpose screen dimmer, Visor's overlays and point of focus feature may be assistive to users with visual perceptual difficulties such as Dyslexia, Scotopic Sensitivity Syndrome and Visual Stress. | https://chrome.google.com/webstore/detail/visor/lhpbckonakppajdgicbjdfokagjofnob | Web,Chromebook | Dyslexia | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | |
WoeBot | https://www.learningarchitects.com/wp-content/uploads/2024/07/Woebot-Health.png | Meet Woebot, your personal mental health ally that helps you get back to feeling like yourself. Grounded in science and powered by natural language processing, Woebot is easy to talk to and fits right into your life, whenever you want to chat. | https://woebothealth.com/ | iOS,Android | Emotional Regulation | Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
Word Shark | https://www.learningarchitects.com/wp-content/uploads/2024/07/wordshark.png | https://www.wordshark.co.uk/ | Literacy | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6 | English | |||
Wunder | https://www.learningarchitects.com/wp-content/uploads/2024/07/Wunder.png | The first community app for parents of kids with learning and thinking differences, like ADHD and dyslexiaConnect with other parents and get expert support — all for free, in one safe place. | https://www.understood.org/en/wunder | iOS,Android,Web | Dyscalculia,ADHD,UDL,Dyslexia,ASD | |||
Zones of Regulation App | https://www.learningarchitects.com/wp-content/uploads/2024/07/Zones-of-Regulation.png | When using this app, students learn how to use strategies or tools to manage their feelings and behaviors in each colour zone. The app also provides students with the ability to build a repertoire of tools that can be used to regulate and move between zones (i.e., breathing, counting, etc.). The app coincides directly with the lessons and concepts taught in Leah Kuypers’ book “Zones of Regulation.” | https://www.zonesofregulation.com/the-zones-of-regulation-app.html | iOS,Mac OS | Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6 | ||
ConversationBuilderTeen | https://www.learningarchitects.com/wp-content/uploads/2024/07/Conversation-Builder-Teen.png | ConversationBuilderTeen is a teen version of the popular and award winning ConversationBuilder virtual conversation simulator. It is designed to help teenaged children learn how to have multi-exchange conversations with their peers in a variety of social settings. The auditory pattern of conversation is presented in a visual format to help students recognize and master the flow of conversation. | https://apps.apple.com/nz/app/id551522479?ign-mpt=uo%3D4 | iOS | Autism | Phase 5: Year 11-13,Phase 4: Year 9-10 | ||
ConversationBuilder | https://www.learningarchitects.com/wp-content/uploads/2024/07/Conversation-Builder.png | ConversationBuilder™ is designed to help primary aged children learn how to have multi-exchange conversations with their peers in a variety of social settings.The auditory pattern of conversation is presented in a visual format to help students recognize and master the flow of conversation. Students will learn when it is appropriate to introduce themselves, ask questions, make observations and change the subject of the conversation. | https://apps.apple.com/nz/app/id413939366?ign-mpt=uo%3D4 | iOS | Autism | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 | ||
SchoolAI | https://www.learningarchitects.com/wp-content/uploads/2024/07/School-AI.png | The all-in-one AI platform for your classroom.Designed for K-12 students with built-in monitoring & controls for teachers. | https://schoolai.com/ | Web | Motivational Tool | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
Engage Playtools | https://www.learningarchitects.com/wp-content/uploads/2024/07/Engage-word.png | ENGAGE is an evidence-based approach to developing children’s self-regulation skills through play | https://engageplay.co.nz/ | Web | Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6 | Across Curriculum | |
Calming Strategies Toolbox | https://www.learningarchitects.com/wp-content/uploads/2024/07/Calming-Strategies.png | This is a collection of strategies that can help people of any age to handle stressful, upset emotions in a healthy way. | https://sites.google.com/scred.k12.mn.us/scredsel/calming-strategies-toolbox | Web | Emotional Regulation | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | |
Classroom Screen | https://www.learningarchitects.com/wp-content/uploads/2024/07/Classroom-Screen.png | With ClassroomScreen, there a number of digital widgets teachers can project onto a screen for the entire class. Select a language and background to get started, and then place the desired widget where students can view it easily. Use the clock, timer, traffic light, and sound level tools to guide independent work or enhance the flow of group work. | https://classroomscreen.com/ | Web | Motivational Tool,Executive Function,Teacher Tool | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | |
ThingLink | https://www.learningarchitects.com/wp-content/uploads/2024/07/Thing-Link.png | Interactive media platform for creating engaging, visual learning experiences | https://www.thinglink.com/ | Web | UDL,Teacher Tool | Phase 1: Year 1-3 (Foundation),Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | |
FrameVR | https://www.learningarchitects.com/wp-content/uploads/2024/07/Frame-VR-1.png | Browser-based virtual reality platform for collaborative learning experiences | framevr.io | Web | UDL | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | Across Curriculum | |
Merge Cube | https://www.learningarchitects.com/wp-content/uploads/2024/07/merge-cube.png | Handheld holographic device that brings digital content to life | https://mergeedu.com/cube | iOS,Android | UDL | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
Classroom Screen | https://www.learningarchitects.com/wp-content/uploads/2024/07/Classroom-Screen.png | Digital teaching tool with various widgets for classroom management | https://classroomscreen.com/ | Web | UDL,Teacher Tool | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
Classwork Zoom | https://www.learningarchitects.com/wp-content/uploads/2024/07/Classwork-zoom.png | Real-time progress monitoring and intervention tool | https://classworkzoom.com/ | Web,Chromebook | UDL,Teacher Tool | Phase 2: Year 4-6,Phase 3: Year 7-8,Phase 4: Year 9-10,Phase 5: Year 11-13 | ||
Bear Focus Timer | https://www.learningarchitects.com/wp-content/uploads/2024/07/Bear-Focus-Timer.png | Simple, distraction-free timer app with a cute bear animation to encourage focus | https://bear-focus-timer.com/ | iOS | UDL | Phase 1: Year 1-3 (Foundation),Phase 2: Year 4-6,Phase 3: Year 7-8 |
These resources were compiled by Iain Cook-Bonney who is one of our digital learning PLD facilitators who serves the Otago region.
Our digital learning specialists can support you and your team in a wide variety of ways.